In this method of animation the animator starts at the first drawing of the scene and then draws all the next drawings in an order.
Disney director animator Woolie Reithman said "when i didn't know what i was doing in an action, i always went straight ahead. I'd just start at ones, half the time i didn't know what i was doing, to me its fun and you find out something you wouldn't have found out otherwise.
Advantages of straight ahead
- We get a natural flow, spontaneous action
- It has the vitality of improvisation
- Its very creative, we go with the flow, taking all of the action as it comes along
- Often the unconscious mind starts to kick in, characters tell you what's going to happer
- It can produce surprising results
- Things start to wander
- Time stretches and the short gets longer and longer
- Characters grow and shrink
- We can tend to miss the point of the short and not arrive at right place at right time
- The director hates us because he/she cannot see what's happening
- Its lot of work to cleanup the mess afterwards and its hard to assist